· Original model: Martins Upitis (www.devlog-martinsh.blogspot.com.es/)
· Retouched Model: Carlos Contreras.
· Rigging: Carlos Contreras (www.mothman-td.com)
· Software: Autodesk Maya 2012.
· License: CC BY 4.0 (www.creativecommons.org/licenses/by/4.0/deed.en)
· Version: v0.11 beta (14/05/2015)
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For fun and keep learning…
Please, send email with issues or suggestions.
Thanks for downloading.
· Animation Example:
* Romain Le Guillerm (https://vimeo.com/romainleguillerm)
* Toshihiro Nakamura (http://toshinaka789.wix.com/studionkm)
* Eduardo Lasierra (https://vimeo.com/user9040725)
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- Version V.0.1_beta – Oct 8, 2013.
- Version V.0.2_beta – Oct 12, 2013.
* Add Parameters:
- Upleg_thickness and Lowleg_thickness.
- Finger_Length and Finger_Scale.
- Foot_Scale.
- Breath.
* Fold wing corrections.
* changes in the topology of the body geometry.
* Skinning corrections.
* Corrective BlendShapes for Chest.
- Version V.0.3_beta – Oct 17, 2013.
* Skinning corrections.
* Make head scalable.
- Version V.0.4_beta – Oct 20, 2013.
* Delete Parameter Breath.
* Add Free_Chest control, that allows to move and scale the chest volume in the three axis independently.
* Now the scale parameters are enable in the Neck_1 and Neck_2 controls.
* Correct error in the names of Neck_1 and Neck_2 controls.
* Skinning corrections.
- Version V.0.5_beta – Oct 21, 2013.
* Corrective BlendShapes for Neck.
- Version V.0.6_beta – Oct 26, 2013.
* Fix de flip of the wing when body_space and clavicle_spaces are 1 (option: no flip).
- Version V.0.7_beta – Nov 11, 2013.
* Add parameters smooth_body and smooth_feathers.
- Version V.0.8_beta – Nov 30, 2013.
* License update.
- Version V.0.9_beta – Feb 22, 2014.
* Delete middle ikSpine control.
* Add Parameter “mantain_vol” in the chest control.
- Version V.0.10_beta – Dec 06, 2014.
* Correct error with the autostretch parameter and global scale in the left leg.
* Skinning corrections in the right leg.
- Version V.0.11_beta – May 14, 2015.
* Fix free chest skinning.